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template<typename T> struct Allocator : public std::allocator<T> { Allocator() { } template<class Other> Allocator( const Allocator<Other>& _Right ) { } inline typename std::allocator<T>::pointer allocate(typename std::allocator<T>::size_type n, typename std::allocator<void>::const_pointer = 0) { std::cout << "Allocating: " << n << " itens." << std::endl; return reinterpret_cast<typename std::allocator<T>::pointer>(::operator new(n * sizeof (T)););
} inline void deallocate(typename std::allocator<T>::pointer p, typename std::allocator<T>::size_type n) { std::cout << "Dealloc: " << n << " itens." << std::endl; ::operator delete(p); } template<typename U> struct rebind { typedef Allocator<U> other; }; };